![]() I had the 2020 light or Maya 2020 LT version and it wouldn't add the plugins and I had all the right plugins and added the script thing and it still wouldn't work. What issue are you having with maya? what version do you have? ![]() I agree it honestly just make the whole character ugly and dead. Thanks guys I know now what I must do…I’m sorry for that reference but right now sadly I can’t maya to work.įor the sake of clicking one button - no they are important Wait so those bones are meant for eye movement and facial movements. unless you are doing a treyarch-level playermodel, which isnt the case for 99,9999% of mappers ![]() Those bones are not useless - you have to make them as “cosmetic” to be able to port it coz it’s over 255 move bones so they are inside of your model remove the 245756897686 useless bones on the head Just export richtofen playermodel, import in maya, you'll have the mesh and the skeleton. It's super simple.įorgot you'll probably want the first part too haha. At the top it says it only works for mods, but one of the notes tells you how to do it without a mod. If you are trying to use bo3 models, you can use this tutorial to learn how to add the custom player models. I think every game uses different joints than bo3, so you have to rig the models yourself in maya if you want them to work in bo3. Hey I really need to know how to make player models in bo3 mod tools, I can extract the character models in greyhound but I don’t know how to set them up to be playable. Game Modding | Call of Duty: Black Ops 3 | Models & Animation
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